jmcc's picture
@jmcc commented on @pbourke's Discussion, “Transform order

The node set documentation for Transform ( has this statement:

"When the transformation is applied to a layer or object, the layer or object is first rotated, then scaled, then translated." Is that what you are looking for?

pbourke's picture
@pbourke commented on @monkey0815's Feature Request, “Polygon node

How about just the equivalent of triangle loops?

pbourke's picture

This is not an answer but it does appear that a general filled polygon is an omission.

The line mesh and line strip mesh, although they don't meet your needs are behaving as one might expect. Each line segment is treated individually, not as a whole so the chamfering of finite width mesh segments isn't trivial. ... although could be done. One might also like the option for these lines to be finite thickness cylinders.

Kewl's picture
@Kewl commented on @Kewl's Discussion, “Cylindrical projection to fisheye

Hey Paul, glad to see you here!

At the time I posted this, I spent some time on your website: lots of info to digest... In any case, having you hanging around here is certainly a good news for us taking a stab at dome projections. Thanks!

pbourke's picture
@pbourke posted a new Composition, “Clifford attractor
pbourke's picture
@pbourke posted a new Feature Request, “Degrees and radians
pbourke's picture

I personally don't think this needs to be too "fancy". A rectangular bounded region into which one can write a decent amount of text documenting what is going on. Don't think it needs to be connected to nodes, one just needs to ensure it is selected when associated nodes are moved.



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