useful design's picture

Yeah, thanks Jamie, my only two issues to finish this composition /tool for it to be usable are:

  • A) the spline and line nodes have gaps in when the line into a point and the line out are not at 180º (or put another way parallel) the more the angle opens up the, more it exposes a lack of chamfering or nice corner treatment (like a circle the diameter of line width) as discussed on the FR somewhere (I think I added it to the Polyline FR).
  • B) most of the things I tried to put in sub-graphs I couldn't due to the event propagation issue which I believe will be 'fixed' or updated in the next version of Vuo.

I'd really like to see polyline with corner treatment like Adobe Illustrator and/or CAD software. And fill region inside polyline (maybe with odd/even or overlapping solid/empty treatment) would be great too. It's pretty hard to mock that up without custom writing a node the divides a polyline region into triangles or something.

jstrecker's picture

Here's a composition that gives the illusion of objects endlessly moving back to front and gradually changing color as they do so. Actually it's 8 objects that each repeatedly slide forward 1 z-coordinate and then jump back to where they started.

kingluma's picture
@kingluma commented on @root's Feature Request, “Deploy compositions as FxPlug plugins yes, FxPlug integration (when necessary) and distribution through Noise Industries FxFactory - previously I was @ BorisFX for many years

useful design's picture
@useful design commented on @root's Feature Request, “Deploy compositions as FxPlug plugins

Hi Kingluma, I'd love to see what kinds of plugins you make, do you have them online?

Do you use the Noise Industry ProEffects to finish your plugins? I've been thinking to get, but possibly seeing as Vuo wont work with that i just need to rebuild effects in Vuo where possible.

kingluma's picture
@kingluma commented on @root's Feature Request, “Deploy compositions as FxPlug plugins

Is there any further update on the status of this feature (FxPlug plugin generation) beyond "Chosen to be implemented" ? I have a lot of experience creating visual effects plugins for video editors and compositors (most recently using Quartz Composer and Motion to create effects for Final Cut Pro) and I would be eager to give feedback on the Vuo implementation as soon as a usable build was available. I'm also eager to replace Quartz Composer with Vuo wherever possible so I expect I'll be making use of this feature. Thanks.

seanradio's picture
@seanradio posted a new Discussion, “quick GPU update

quick GPU update

I'll do some more in-depth testing, but finally checking out 1.2.6 on my desktop and I'm seeing vuo is seeing and rendering on my discrete GPUs!!

My only initial question is the highlighted line from 1st image: VuoGlContext_renderers() Driver: AppleIntelHD5000Graphics

as I'm not seeing a similar for Driver: NVIDIA etc

just curious.

BTW, is there a CUDA feature request yet? ;)

good work and thanks

Bodysoulspirit's picture

Here's a composition. The idea is to make straight stripes with Make Stripe Image, wrap the stripes around into a circle with Pixellate Image Radially, and mess with the stripes' width using Ripple Image Radially.

Haha great idea to use Pixellate Image Radially with a pixel size set to zero.
I added a ripple image directionally ad the end of the queue, an audio reactive line width and a fake shadow to try to match the video even better.

bLackburst's picture
@bLackburst posted a new Question, “Get web URL into a composition ui?



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