Currently Vuo has a node called Facet 3D Object which changes the normals of each triangular face of an object, creating a sharp edge as opposed to a smooth edge on smooth 3D Models.

I would like to do the inverse, smooth out sharp 3D Objects, including simple 3D Objects such as boxes etc.

It would be great if the node could also have a smooth amount parameter, so that we can change how much the object is effected.

Component: 

Notes from Team Vuo

Vuo Pro: 

No — available with both Vuo and Vuo Pro licenses

Complexity: 

●○○○ — Up to a few days of work

Potential: 

●○○ — Appeals to current community

Comments

Feature status

When we (Team Vuo) plan each release, we try to implement as many of the community's top-voted feature requests as we have time for. Vote your favorite features to the top! (How do Vuo feature requests work?)

  • Submitted to vuo.org
  • Reviewed by Team Vuo
  • Open for community voting
  • Chosen to be implemented
  • Released

Votes

7 votes so far!

Who voted?

Jérôme Lanon's picture
marioepsley's picture