alexmitchellmus's picture
+0

Just want to clarify, if I use dual screens for Vuo full screen windows, which would be my main frame time Port? Should I use either output monitor, or a fire on display refresh instead?

What is the best practice for fire on display refresh? And does it differ to the windows built in frame time output?

1 Answer

jstrecker's picture
+0

All Requested Frame ports, whether on Render * to Window or Fire on Display Refresh, use the screen with the window that has keyboard focus.

(Possible FR that you could create if you think it's important: Make the Render * to Window nodes fire at the refresh rate of the screen their window is on, and give Fire on Display Refresh` a VuoScreen input port to pick where it gets its timings from.)