pbourke's picture
+0

Is there any way to add parameters as input ports to the shader node? Having fun writing shaders for realtime image mappings but having to hardwire constant parameters is "messy". Yes I know about the method concatenating shader code and external text together outside the shader node, not so elegant either. :-)

1 Answer

jstrecker's picture
+0

Feature request being implemented — Ability to edit GLSL shader code in Vuo Editor.

Currently, you can use the Parabox GLSL nodes or write a custom node class containing the shader.