architek1's picture
Shared by on 2015.08.31 10:58

Hello all,

So after a productive year on the artistic side of things I thought I'd share a composition finally. Albeit one small thing goes unfinished.

Project Description We did a performance art piece based around a labyrinth and life called Zenith Human Repair and Janitorial Services. So we had performers finding zen in everyday activities.

Sound install consisted of generative Fibonacci binaural beat frequencies being played in the space of the the High Museum in Atlanta. We wanted the same thing to be put into a headphone experience which was located in the center of the labyrinth presentation. The binaural beats just felt much better in the headphones and we wanted a random narrative voiceover along with the binaural beats to create an experience as you were listening to the performers minds. At one point we thought we were going to do generative visuals as well so I had those in the project but then at the last minute we thought it was too much with the murals that were on the walls. So we scratched it. Needless to say I loved the visuals and I want to use this project again for another performance next year with visuals.

So I recently wanted to update my portfolio with the performance, so I thought that adding a video element to the piece using random performance clips from the evening would be dope. A completely generative performance of the performance.

So here's where this Vuo project is: Generative frequencies work, visual pictures elements all work and adjust vignette based on size. When the videos are added to the SmallTest folder in the List Narrations node, it will launch but doesn't play and causes it to crash most of the time. If you remove the video everything works as it should. I know this is something simple but alas I'm reaching out to share and hope that someone will benefit in the future by fixing, tearing apart, reusing any part of this. I also know that there is a better way to calculate/select event output/3D point to display the text. As I have 16 in my actual performance, hence my multiple select latest nodes everywhere, any help in consolidating code here would be awesome. Haha.

Love to hear/see any feedback or modifications you might make.

Enjoy, Dale

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Package icon HighMuseumSimple.zip28.59 MB

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Spooky :^]

smokris's picture
Submitted by

Spooky :^]

When the videos are added to the SmallTest folder in the List Narrations node, it will launch but doesn't play

Just after the Play Movie node, there's a node called Clip Ends Fire Next — if I disconnect its output cable, and instead connect it to Fire New Narration's Which port, the movie plays.

Here's a version of the

jstrecker's picture
Submitted by

Here's a version of the composition with the change that Steve suggested. Also, I changed the file paths from absolute to relative so they're not assuming the computer has a folder /Users/Dz/FreqNarrVizText_2/. (HighMuseum_Simple-mod.vuo)

I also know that there is a better way to calculate/select event output/3D point to display the text. As I have 16 in my actual performance, hence my multiple select latest nodes everywhere, any help in consolidating code here would be awesome.

If I understand correctly, these nodes are trying to set the text layer's scale to (1,1) when one of the narration audio clips is playing and to (0,0) otherwise. Instead of these nodes, you could use Are Any True to check if one of the clips is playing, and feed that into Select Input to pick the scale. (HighMuseum_Simple-mod2.vuo)

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