This release introduces many new nodes — lighting in 3D scenes, cameras that look at points, image filters, and more. We’ve added the ability for 32-bit applications to build, run, and control a Vuo composition, making it possible for more VJ applications to integrate Vuo. Also we’ve made many, many Vuo Editor improvements, for improved usability and a smoother experience, and implemented several bug fixes and features requested by the Vuo community.
Changes
Here’s what we’ve done in the last 6 weeks:
Documentation
- Added examples of event-only ports with walls and doors to the Vuo Manual. (Thanks to @shacoca for reporting this issue.)
- Clarified the description of “done” ports in the Vuo Manual. (Thanks to @cremaschi for the discussion leading to this.)
- Added images to some node descriptions.
- Fixed missing descriptions for the
Make Line/Point/Strip Vertices
nodes.
Examples
- Added several new example compositions:
- Blur Movie
- Compare Image Generators
- Enlarge Movie
- Flip Movie
- Mask Movie by Brightness
- Mask Movie with Star
- Recolor Movie
- Ride Rollercoaster
- Vignette Movie
Vuo Editor
- When a cable is disconnected from an input port while the composition is running, made the input port keep the data value that most recently flowed through the cable.
- Changed window toolbar to “unified” style.
- Changed the behavior of the Command+Return keyboard shortcut in the Node Library, so that it focuses the search box.
- Changed the way that trigger ports are animated in “Show Events” mode to better reflect how they emit events.
- Prevented the canvas from automatically scrolling when dragging a cable onto a published ports sidebar.
- Made the display of node popovers from the Node Library less aggressive.
- Tweaked the visual design of compositions. (Thanks to the Vuo community for providing feedback on this.)
- Made ports larger.
- Rounded corners of constant flags and drawers.
- Moved event-only ports slightly to the right.
- Represented interface nodes with a small icon instead of a large footer.
- Made node titles smaller.
- Fixed the alignment of node titles and node class names.
- Fixed overlap between some port labels and event walls.
- Fixed nodes that lack input ports or output ports being wider than necessary.
- If a composition hangs when attempting to stop it, made the Vuo Editor force-quit the composition.
- Enabled the Save menu item upon creating a new composition or opening an example composition.
- Added more links to Vuo website pages in the Help menu.
- Reduced the amount zoomed by each click of the zoom in/out buttons.
- Changed the placement of nodes created by double-clicking or hitting Return on the Node Library, so that nodes are not placed exactly on top of each other. (Thanks to @architek1 for reporting this issue.)
- Limited the width of constant flags for text input ports.
- Added the ability to tab between input editors on a node. (Thanks to @destroythings for the discussion leading to this.)
- Improved performance when rendering the composition canvas.
- Fixed a hang when opening a large composition (over 64 KB). (Thanks to @jokkeheikkila for reporting this issue.)
- Fixed a hang that occurred in rare situations when changing the type of a port and then undoing.
- Fixed some cases in which a port popover would be too small to display the port’s value.
- Fixed some cases in which a node popover would be too small to display the node’s entire description.
- Fixed the published port name being blank when publishing a “refresh” or “done” port.
- Fixed a crash when opening a composition with a published “done” port.
- Fixed node popovers that cannot be closed appearing after an empty Node Library is clicked on.
- Fixed garbled text in the default composition description displayed by
Edit > Composition Information
. - Fixed crashes when working with compositions that contain nodes that are not installed on the user’s system.
- Fixed the undoing of edits to node titles, which sometimes appeared not to immediately take effect.
- Fixed node popovers briefly appearing when dragging a node from the Node Library. This was distracting and sometimes interfered with dragging.
- Fixed the inability to drag a drawer handle when the last item has an attached type-converter node.
- Fixed duplicate
dataAndEvent -> event
menu items being presented when connecting some cables while multiple compositions are open. - Fixed automatic upgrades of compositions to handle some additional nodes from Vuo 0.5.4 and earlier (
Subtract Points
nodes and nodes that hadVuoCountWrapMode
in their node class name).
Built-in Nodes, Types, and Input Editors
- New nodes:
-
vuo.scene
-
Make Ambient Light
-
Make Point Light
-
Make Spotlight
-
Make Targeted Spotlight
- (Thanks to @volkerku for requesting this.)
-
Make Targeted Perspective Camera
-
Make Targeted Orthographic Camera
-
Make 3D Object from Image
(renamed the node previously called that toMake Unlit 3D Object from Image
)
-
-
vuo.shader
-
Shade with Details
-
Shade with Color
(renamed the node previously called that toShade with Unlit Color
) -
Shade with Image
(renamed the node previously called that toShade with Unlit Image
)
-
-
vuo.image
-
Adjust Image Colors
-
Apply Mask
-
Change Wrap Mode
(Thanks to @mnstri for requesting this.) -
Crop Image
-
Crop Image Pixels
-
Flip Image Horizontally/Vertically
(Thanks to @joeladria for requesting this.) -
Get Image Size
-
Invert Image Colors
-
Make Checkerboard Image
-
Make Linear Gradient Image
-
Make Radial Gradient Image
-
Mask Image by Brightness
-
Map Image Colors
-
Pixellate Image
-
Resize Image
-
Resize Image if Larger
-
Vignette Image
-
-
vuo.layer
-
Make Linear Gradient Layer
-
Make Radial Gradient Layer
-
-
vuo.color
-
Average Colors
-
Blend Colors
-
-
vuo.leap
-
Filter Pointables by Touch Zone
-
-
vuo.mouse
-
Receive Mouse Buttons
-
Receive Mouse Clicks
-
Receive Mouse Deltas
-
Receive Mouse Drags
-
Receive Mouse Moves
-
Receive Mouse Scrolls
-
Check Mouse Status
-
-
- Enabled the
Get Scene
node to load diffuse, normal, and specular textures, and apply them to a scene. - Added more output ports to the
Get Pointable Values
node (stabilizedTipPosition
,timeVisible
,touchDistance
,touchZone
). - Replaced the mouse output ports on
Render Layers to Window
andRender Scene to Window
with a window output port that can be connected to the new mouse nodes. - Added a window output port to the
Render Image to Window
node so that it can be connected to the new mouse nodes. - Removed the
Get Mouse
,Get Mouse Button Action Values
, andFilter Mouse Button Action
nodes. - Simplified the “frame request” port type (such as on the
Render Image to Window
node’s trigger port and theMeasure Time
node’s ports) to consist of a time in seconds, rather than a more complex data structure. - Removed the
Get Frame Request Timestamp
andGet Frame Request Count
nodes. - Renamed the
vuo.leap
node class tovuo.leap.receive
. - Renamed the
vuo.point.multiply.quaternion
node class tovuo.quaternion.combine
. - Renamed the
vuo.image.filter
node classes by removing “filter” from the name. - Improved the keywords for many nodes to provide better search results in the Node Library.
- Changed the
Cycle through List
node to stay at the same position in the list when list items change. - Allowed the up/down arrow keys to control sliders when editing an input port’s value.
- Improved the formatting of the menu items for some input editors.
- Fixed the tracking of mouse drags (now by the
Receive Mouse Drags
node) to continuously update the mouse position while dragging within a window. - Fixed the display of transparent colors in constant flags for color input ports.
- Fixed intermittent crashes when running compositions with graphics nodes on Mac OS X 10.6.
- Fixed intermittent crashes when stopping compositions with graphics nodes.
- Fixed the disappearance of the rendered image (until updated by an event) when switching a composition window to fullscreen mode.
- Fixed memory leaks when running compositions with camera nodes.
- Fixed bugs where the list item accessed was off by one in the
Cycle through List
,Add Points
, andFilter Pointables by Type
nodes.
SDK
- Added the ability for 32-bit applications to build, run, and control a Vuo composition. (Thanks to @lov and @mrray for requesting this.)
- Added a universal binary to Vuo.framework, with a 32-bit portion that contains the subset of Vuo.framework’s functionality needed to run and control a Vuo composition.
- Added VuoRunner32, a version of the VuoRunner class that can be used in 32-bit applications.
- Added an example application (
RunImageFilter-Cocoa-32bit
) to demonstrate running and controlling a composition from a 32-bit application.
- Added an example application (
VuoPluginApp
) to demonstrate using Vuo compositions as plugins in another application. - Added a VuoRunner function that fires an event on all published input ports simultaneously.
- Added the ability for developers to create custom input editors for editing port values in the Vuo Editor.
- Provided an API and documentation for creating input editors.
- Added an example project (
menuInputEditor
) to demonstrate implementing an input editor. - Made the built-in input editors open source.
- Added documentation about using custom port types in interprocess communication.
- Added an IOSurface pool to improve performance and fix intermittent crashes when sending images interprocess.
- Added documentation of the expected properties for GL textures used to create VuoImage.
- Clarified the documentation about using Vuo.framework in an Xcode project to list all necessary steps for Xcode 5. (Thanks to @lov for reporting this issue.)
- Changed the file name for node set documentation from
index.md
to a file name matching the node set. - Allowed a node class implementation to specify the attached drawer’s default values for a list input port.
- Fixed reference counting for port types used in interprocess communication.
- Fixed the
RunImageFilter
example applications’ failing to stop their composition when the application is quit. - Fixed the
RunImageFilter
example applications’ image scaling factor when the application is run on a retina display. - Fixed a memory leak when using the VuoRunner API to receive an image from another process.
- Fixed the ability of the
vuo-render
command-line tool to read from standard input.
Version
0.6.0
Files
Attachment | Size |
---|---|
vuo-0.6.0-composition-examples.zip | 2.91 MB |
vuo-0.6.0-editor.zip | 66.52 MB |
vuo-0.6.0-src.zip | 8.54 MB |
vuo-0.6.0-sdk.zip | 66.2 MB |
vuo-0.6.0-manual.pdf | 1.84 MB |