mxgx_MultiObject_Pyramid_02

A simple use of the "Get 3D Object Values" node. Import's a simple pyramid multi object .obj. Builds each individual piece and uses a transform node to rotate each piece.

Feel free to add to or remix this composition. I created this to get a dialogue running on these new scene nodes that allow you to access child objects of a 3d model.

—Azy

Composition and supporting files: 

mxfx_SphereDisplace_04

mxfx_SphereDisplace_04_vdmx1

mxfx_SphereDisplace_04 takes incoming image and Extrudes a Sphere using the image's Luminance values.

Vuo FX plugin for use in VDMX and Coge. Includes Published ports to map control data from host App. Ports include:

Distance (Controls Distance of Extrusion)

posX (X Position of Sphere)

posY (Y Position of Sphere)

posZ (Z Position of Sphere)

rotX (X Rotation of Sphere)

rotY (Y Rotation of Sphere)

rotZ (Z Rotation of Sphere)

scaleX (X Scale of Sphere)

scaleY (Y Scale of Sphere)

Composition and supporting files: 

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