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Jaymie (@jstrecker)

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  • Vuo Founder
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Which graphics cards / GPUs does Vuo support?

We don't have an official list of supported GPUs, but here are some known issues with certain GPUs:

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Good suggestion. We were already planning to add this in Vuo 1.3.

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Right, because each time Set Target gets an event, the node recalculates its plan for how to get from the current position to the target. Good demonstration.

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Have you tried calibrating with some simpler videos? I'm looking at your composition and thinking, wow, this is a lot of numbers and I don't know what the right ones are supposed to be. Maybe you could do some very short videos where you move along just one axis, like straight left-to-right for a known distance, and figure out the correct mapping of After Effects coordinates to Vuo coordinates.

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You can adjust the output of Filter Skeleton using some math nodes.

You said the point is staying in the top right of the screen. So you need to move the point down and to the left. You can do that with an Add node. (Drag an Add node from the Node Library onto the canvas. Right-click on its output port and choose "Revert to generic type". Then connect the Filter Skeleton output to the Add input.)

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