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Jaymie (@jstrecker)

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All of the image is used.

Yep, it would be possible to tile along only one axis. Feel free to create a feature request.

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@Bodysoulspirit, the website had an issue where a Q&A answer could get detached from the question if you did certain steps to upload a file, but it's fixed now.

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+1

Here's a composition that splits text into words and joins it back together into lines of less than or equal to 60 characters. The idea is to loop through the words and keep appending them into an accumulated text, until you find that appending one more would pass the character limit, or you reach the end of the list.

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@jstrecker commented on @bLackburst's Question, “Push rendering optimisation

@Bodysoulspirit, I changed your comment to an answer.

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@jstrecker commented on @Kewl's Discussion, “CPU efficiency in Calculate node

Probably the first option since it has fewer operations. But since your CPU can do billions of floating-point operations per second, you'd have to be dividing a lot of numbers for it to make a perceptible difference. Also, it takes way more CPU operations than just that little math expression to execute the node, copy the outputs to the connected inputs, etc. It's nice that CPUs are really really fast :)

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