Kinect Depth Image Incorrect Greyscale Direction

Status: 

Vuo version: 

OS version: 

  • macOS 10.12

How severely does this bug affect you?: 

●●○○ — It's annoying but I can work around it.

Steps causing the bug to occur: 

Kinect v1 outputs a depth image, great. From the node documentation: 'This is a grayscale image in which closer objects are colored darker and farther objects are colored lighter.' I believe a standard depth image should be the reverse of this, closer objects should be lighter and vice versa.

Have you found a workaround?: 

Yes, invert the colours.

Other notes: 

All the other Kinect apps around output lighter grey as the closer regions.

Vuo using CPU for HAP playback?

conanp's picture

Status: 

Vuo version: 

Steps causing the bug to occur: 

Hello, hoping someone can compare their experience playing back HAP-encoded content in Vuo 1.2.8. I'm finding that Vuo appears to be using CPU for HAP playback on the two systems I have available to test (MacBook Pro with dGPU running 10.13.6 and Mac Pro with GTX 1070 running 10.12.6):

Pretty simple to reproduce, using "Play Movie" node with HAP-encoded movie file as input, then seeing these results on the MacBook Pro:

CPU usage for 2560x2560 HAP-encoded playback: Vuo: 250% VLC: 70% QC with the CoGeHAP Player: 25%

For 1080p content: Vuo: 100% VLC: 35% QC: 15%

Video files are encoded with Apple Compressor, AVF Batch Converter, QuickTime 7 Pro, no effect on the issue. This is my first attempt at using Vuo to replace some utility QC compositions, hopefully I'm missing something or having an issue unique to my setup.

Subcomposition incorrect input order

Status: 

Vuo version: 

How severely does this bug affect you?: 

●●○○ — It's annoying but I can work around it.

Steps causing the bug to occur: 

  1. Create subcomposition with Kinect inside it
  2. Use subcomposition in a new project
  3. The width, height and time inputs are not in the order as they are in the subcomp file.

Other notes: 

This may be unrelated but I made a more complicated subcomp with the kinect creating a mask image and also outputting the rgb and depth images, when I run this into point grid/line grid and displace scene with image it looses sync, the rgb image is way behind the other images. (Edit: this seems to only happen when I increase the number of points in my grid to over 200 x 150 so it's probably just my GPU struggling to keep up).

Screenshots: 

Incorrect UV map on Make Grid Points Object

Status: 

Vuo version: 

OS version: 

  • macOS 10.12

How severely does this bug affect you?: 

●●●○ — It prevents me from completing a specific task with Vuo.

Steps causing the bug to occur: 

  1. Make Grid Points Object
  2. Make Make Grid Lines Object
  3. Input image as shader
  4. Image displays stretched vertically on the point grid, it's correct on the line grid.

Have you found a workaround?: 

No. But if I use image resize and feed it a 1:1 ratio image it displays at the correct proportions. Sadly this does not resolve the issue. I want to feed the same image to both a point and line grid and have the image the same on both.

Compositions: 

⌘⇧O doesn't work before opening "File" menu (when welcome screen enabled)

Status: 

Vuo version: 

OS version: 

  • macOS 10.13

Steps causing the bug to occur: 

  1. launch Vuo Editor (with welcome screen enabled) 1b. close welcome window, or leave it open, doesn't change behaviour
  2. press ⌘⇧O (cmd+shift+O) to open most recent composition
  3. be disappointed, nothing happens

Have you found a workaround?: 

  1. open File menu, then close it again (without selecting any option)
  2. press ⌘⇧O again: success! the composition opens.

- OR - disable welcome window. When Vuo opens with an empty composition, the shortcut also works.

Other notes: 

It's pretty obvious that the keyboard shortcut is registered only after the File menu has been opened OR a composition is loaded... not a major bug, but a little annoyance. Maybe a quick fix. Another idea: I do like the XCode welcome screen, where you are presented with a list of recently opened projects. Makes it fast and easy to get going. I would love to see that in Vuo!

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