OBJ material images not saved when exporting as app

Status: 

Vuo version: 

OS version: 

  • macOS 10.14

How severely does this bug affect you?: 

●●○○ — It's annoying but I can work around it.

Steps causing the bug to occur: 

  1. Create a composition that loads an OBJ file with a MTL file that references image textures.
  2. Export to an app
  3. The textures are not copied into the resources, only the OBJ and MTL it references.

Have you found a workaround?: 

Yes, one can copy the image textures into the built application resources directory.

Other notes: 

The OBJ file is obviously being parsed to find the MTL. The same needs to occur for the MTL file.

Make Grid Line Object Lines Width is rendering slightly differently in VDMX

Status: 

Vuo version: 

OS version: 

  • macOS 10.13

How severely does this bug affect you?: 

●○○○ — Not much; I'm just letting you know about it.

Steps causing the bug to occur: 

  1. Add a Make Grid Lines Object node
  2. View composition in VDMX
  3. Notice the lines are not as visible as they are in Vuo

Have you found a workaround?: 

I can increase the width and opacity of the lines in Vuo in order for them to show up as expected in VDMX.

Other notes: 

The top image of the screenshot is VDMX and the bottom image is the attached Vuo comp, but exported as an app and loaded into VDMX as a Syphon source. This is my workaround for seeing Vuo comps with subcompositions in VDMX (see previous bug report where I think that subcomps are causing VDMX to crash). I thought exporting as an app could work for the moment and then noticed the grid lines are barely visible, you can just about see the lines over the "planet" within VDMX.

Screenshots: 

Compositions: 

AttachmentSize
Package icon SaturnStorm.zip13.02 KB

Select Input Event

micpool's picture

Status: 

Vuo version: 

OS version: 

  • Mac OS X

How severely does this bug affect you?: 

●●●○ — It prevents me from completing a specific task with Vuo.

Steps causing the bug to occur: 

In the attached workspace

Fire option 3 event in select latest node to change which port in select event node input to 3

Fire option 2 event in select latest node to change which port in select event input node to 2

Changing the which port, itself outputs an event, which is consistent with other nodes, but doesn't make sense in a node whose sole purpose is to only allow events from the selected input port .

Have you found a workaround?: 

No

Compositions: 

AttachmentSize
Binary Data Select Event Input.vuo1.27 KB

fisheye camera node limitations

Status: 

Vuo version: 

OS version: 

  • macOS 10.14

How severely does this bug affect you?: 

●○○○ — Not much; I'm just letting you know about it.

Steps causing the bug to occur: 

  1. Fisheye node not working correctly for FOV > 180

Other notes: 

More an informational bug ... the documentation for the fisheye node says it is limited to 180 degrees. Do you mean that a fisheye projection in limited to 180 degrees, or that the node is limited to 180 degrees. Because a fisheye projection is certaintly not limited to 180 degrees, indeed it can be applied to any angle up to and past 360 degrees, although after 360 degrees there is a radial wrapping. To the operation of the fisheye itself, it is far from ideal. I would propose an option to clip to a unit circle or not ... this applies to any angle fisheye. Even 180 is not actually limited to being clipped to the unit circle as in the current node, although that may an implementation limitation, not sure. And it wold be useful to be able to extend the FOV past 180 degrees.

Movie format quality setting ignored.

Status: 

Vuo version: 

OS version: 

  • macOS 10.13

How severely does this bug affect you?: 

●●●○ — It prevents me from completing a specific task with Vuo.

Steps causing the bug to occur: 

Using the "Save images to movie" node, the image quality setting for H.264 doesn't seem to make any difference. I would expect a different size movie for quality of 0.5 vs 1.0.

Compositions: 

AttachmentSize
Binary Data movietest.vuo1.89 KB

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