Request to add Handles to 3D objects so you can see their orientation in your scene. Of course it would need the ability to be bypassed once you're done developing the patch.

It would also be helpful to see a representation of any camera's in your scene with a wireframe showing it's FOV.

See attached screenshot from AE.

Screenshots, Mockups, and Videos: 

Component: 

Notes from Team Vuo

Vuo Pro: 

No — available with both Vuo CE and Vuo Pro

Complexity: 

●○○○ — Up to a few days of work

Potential: 

●○○ — Appeals to current community

Comments

I suppose adding the ability

krezrock's picture
Submitted by

I suppose adding the ability to move the items using the handles is icing on the cake. Was really only looking for a representation of the object's axis.

Shall we make a separate FR to add a wireframe to see an objects bounds? Perhaps part of the editor? (show object bounds on all 3d objects/layers and camera FOV)

Oops, I misunderstood about

jstrecker's picture
Submitted by

Oops, I misunderstood about the handles. Thanks for clarifying. Since the interactive handles would be substantially more development time, I split that off into a separate feature request (Position/orient 3D objects by using the mouse on the rendered output), re-renamed the current feature request, and bumped it down to 1-dot complexity.

Bounding boxes could be rolled into the current feature request. Your initial post also mentioned the camera debug info.

Feature status

  • Submitted to vuo.org
  • Reviewed by Team Vuo
  • Open for community voting
  • Chosen to be implemented
  • Released

When we (Team Vuo) plan each release, we try to implement as many of the community's top-voted feature requests as we have time for.

If anyone would like to help this happen sooner, we're also accepting open source contributions and commissioned work.

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