Hello, I'm attempting to create a simple studded sphere. But I'm running into rotation issues.
1) created icosphere
2) get mesh values (Set to triangles)
3) created cone
4) copy 3D object (Cone) - pipe in the positions from get mesh values of the icosphere.
5) this is where I get stuck. all of the cones are pointed up. How would one go about using any of the mesh values to rotate the cones to face outward from the sphere's surface?
I've attempted to use the Sphere's normals but the values are not rotating the cones.
Any tips or help would be appreciated.