Have been playing around with Azy's Connected Shapes Set (https://vuo.org/node/2245), swapping in Bodysoulspirit's Get Object Vertices node (https://vuo.org/node/2679) for the Parabox Get Mesh Values node which I understand doesn't work in Vuo V2.x.x (thanks to all for sharing their work here).
All this is working fine in the Vuo editor, but when I go to export the comp as an FFGL I'm getting an error message saying that the BSS node isn't installed.
Am I missing something here?
As a (slow!) learning exercise I've tried compiling the .c module into a .vuonode one, and rebuilding the comp from scratch, but that didn't make any difference.
Any tips would be appreciated!