I'm currently Dealing with some collections of layers which are made by processing a list.
It would be handy if layers had a Name property/value. This would be a string that may not be unique. It would be great to be able to get the layer name from Layer Values. And to be able to set the Layer Name, and to edit the Layer Name.
A suitable default layer name might be 'Text Layer' or 'Image Layer' or 'Image Layer 1'
Comments
keithlang,
keithlang,
Could you describe at a higher level what you'd like to accomplish by being able to set and get layer names? Knowing how you plan to use this would help us figure out the best way to solve your overall problem.
Thanks. In general, hoping to
Thanks. In general, hoping to do things like make a list of objects, and then choose layers from that group by name. These might be programmatically generated or named in some other fashion. The grouping is useful for keeping layers together spatially, and also for passing through a system when testing for hit points/mouseOver.
We could add a separate node
We could add a separate node
Change Layer Name
(analogous to theChange Layer Blending
node), so you could connectMake * Layer
->Change Layer Name
in case you want to specify a certain name for a layer. That way theName
port isn't cluttering theMake * Layer
nodes themselves. And add aFind Layers
node to find layers in a group that matched a specified name (similar toFind 3D Objects
), and aGet Layer Name
node to retrieve the name when needed. Does that fit your needs?That would work, thanks Jean
That would work, thanks Jean Marie
We've opened this for voting.
We've opened this for voting.