This would be a great feature, being able to generate a 3D mesh geometry from image/video. Similar to Rutt-Eta.
(Mockup by Team Vuo.)
Team Vuo proposes adding 3 nodes:
Make Grid Mesh— Outputs a mesh with one of the following types:
- Horizontal Lines — outputs a line strip for each row (equivalent to v002's "Scanlines" mode)
- Vertical Lines — outputs a line strip for each column
- Square Outlines — combines Horizontal and Vertical Lines, producing square outlines where each corner is a cell (equivalent to v002's "Square Mesh" mode)
- Triangle Outlines — combines Horizontal and Vertical Lines, producing pairs of triangle outlines where each corner is a cell (equivalent to v002's "Triangle Mesh" mode)
Make Grid Point Mesh— Outputs a mesh with a point for each cell (equivalent to v002's "Points" mode)
Displace Mesh with Image— Moves the vertices in the input mesh based on the brightness of the input image.
...and modifying the existing
Make Square Vertices node to allow selecting how many rows/columns to output.
(In Vuo 0.8.0, we're planning to rename the existing "Vertices" type and ports to "Mesh", for clarity.)
Here's an example of using these proposed nodes: