Vvvedenskaya's picture
Vvvedenskaya posted a new Discussion, “Beginner


Hello everybody! Please, help me how to export such composition from an image generator? What should I change here? I guess image instead of layers but then the composition is changing. And also how to paint some letters?


pbourke's picture
Paul posted a new Discussion, “Appending text
pbourke's picture

I also want to append data to a file ... the approach above won't be sensible because I want to write much more frequently. Seems like a fairly obvious omission?

Scratchpole's picture
Joe commented on jersmi's Discussion, “Drawing Interesting Meshes with the Mouse

....and here's the most recent with some fixes, UV's, Lighting Normals created by Facetize, : https://vuo.org/node/2416 I like your Enqueue and make points method jersmi, I am interested in trying to combine it with this cylinder.

Scratchpole's picture

Leap Motion Generative Cylinder Quaternion Rotations UV's

Leap Motion Cylinder Quaternions UV Faceted

Happy to share this finally, it took quite a lot of time to get it all 'correct'. Uses Parabox mesh nodes and stv.generate circle.

Fiddly process connecting the multiple parabox nodes as they slow down the editor very ungracefully on my machine.

I have not yet found a way to create Normals other than using the Facetize node, I'd be very happy if someone can show me a method for that.

Composition and supporting files: 

Scratchpole's picture

Hello all, Thanks for the replace text composition Bodysoulspirit

I'm playing with this Bokeh code: https://www.shadertoy.com/view/Md3cWs It works but only blurs/smears in one direction rather than creating the hexagonal bokeh (smearing in three directions I assume). Any ideas what's wrong with that?

jersmi's picture

Wow, yeah, that's where I want to be right now. Thank you, I'll dig in!

Scratchpole's picture
Joe commented on jersmi's Discussion, “Drawing Interesting Meshes with the Mouse

You may get something useful from this: https://vuo.org/node/2347 Scroll down and have a look at: Triangle Snake Kinect.vuo It creates a triangular prism with quaternion rotations, works well with Kinect or Leap motion input but also set-up to run from Waves.

I have done more to this such as adding UV coordinates and more vertices so it creates cylinders. I got stuck trying to fathom how to create Normals so not yet shared.



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