jmcc's picture

If you click on a port you open a Port Popover, which shows information when the composition is running. Is that what you are looking for?

unicode's picture

Sounds like that's exactly what I was hoping for. Thanks! :)

jstrecker's picture

@unicode, yeah, it would be useful to be able to pass additional parameters to the shader. Although not ShaderToy exactly, this will be made possible with Ability to edit GLSL shader code in Vuo Editor.

jstrecker's picture


Receive OSC Messages listens to the specified UDP port on all network adapters.

Send Art-Net Messages can either broadcast using all network adapters (the default), or unicast to a specific IP routed through a single network adapter (using Make Art-Net IP Output).

George_Toledo's picture

I've been using VUO after awhile of not using it frequently, and have noticed that there being no tool tips when hovering over ports is probably one of my biggest impediments (along with no macros, and no shader editor).

I find it difficult to figure out what example compositions are doing, when they are more complex and you can't monitor what the output values actually look like.

Is there already a feature request for this? I looked a bit and didn't see one, but I think the search term itself is rough for returning a result.

Scratchpole's picture

I had some further correspondence with Ginés: 'So far OpenPose only outputs 2D keypoint locations. With 3-D cameras yes, it would be able to output 3-D keypoints (there is a 3-D demo inside OpenPose), but we still don't provide joint angles (not sure if it's a requirement for you).

About the output, I understand it should be easy to modify the output to write OSC files rather than JSON files if your developers have knowledge on how to write those kind of files in C++ (I am not familiar how hard this OSC format is). If they add that functionality for their own OpenPose version for Vuo, they can definitely contact me again and I can try to officially join it to OpenPose so you would be able to use always the most updated version of OpenPose (not your custom version).

About licensing I am just an engineer (so not an expert at all), so not sure what your idea of its use is, but if it's released for free I think it should be fine (but check the license and previous answer from David to be sure).'



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