jstrecker's picture

Yep, the new Shadertoy syntax will be supported in Vuo 2.0.

eseftel, could you post the shader that's not working for you?

lechbialek's picture

Looking forward to updated syntax support and I agree some more information in the manual on how to adapt ShaderToys to work in Vuo would be great!

eseftel's picture

Whats the status of the GLSL changes? Vuo 2.0? Thx Update: [Apparently the Shadertoy node now works with the changes described on the earlier post....kewl]

Another update: Apparently just those changes (modifying fragCoord, fragColor & iTime) dont seem sufficient to make a shadertoy example work in Vuo. Is there a list someplace of all the potentially required changes? Thx

eseftel's picture

Sorry didn't reply back... Yes it's a brand new MacBook on 10.14.4... Thanks

jstrecker's picture

Are you on macOS 10.14.4? If so, this is probably the same bug as Live video crashes/failures in macOS 10.14.4.

I'm going to assume so, but please let us know if it turns out to be a different bug.

useful design's picture

But having programatic changing of input lists and ranges is something I'm really wanting was a constant source of frustration with QC for me, so I ended up making HTML?CSS/JS interface for one client doing livestreams at stadium venues.

useful design's picture

I just spent several hours over a couple of days trying to program something in After Effects using expressions to create a paramedic text quote FX and it was pretty nightmarish just because the UI is not set up for coders. took about 20-40 different expressions, possibly a JS script writing the expressions into the file is the way to go but I haven't gone that far yet. Any how I hated the experience, as I could have made something in QC to do same WAY more easily and wish I had have gone that route and bought the NI wrapper software to make it PremPro/AE compatible. So really interested in a beta of this, and the other FR for the Adobe apps (bigger market than FCPX/motion if you include Windows machines).



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