Philip, are you thinking a visual cue on nodes that could ever be collapsed (going by your proposal, that would include any node with at least one input) or on nodes that can currently be collapsed (have one input receiving data)?
Lets say I build a bunch of 3d objects and scatter them around the world space.
I was wondering if it's possible to turn them on when the cameras close to them and turn them off when the cameras far away.
Ideally I'd like to build a digital landscape that you can move around with the arrow keys, and with all the objects animations going off at the same time it makes my scene really heavy. So I had a thought that I might be able to optimise this by hiding things when I'm further away from them and turning them on when I'm closer to them.
Notice that the static and dynamic library names leave off the "lib" prefix, and the file extension is optional; libassimp.a becomes assimp or assimp.a, and libicuuc.dylib becomes icuuc or icuuc.dylib.
When i run vuo-link (with --library-search-path ~/SDKs/ARToolKit5-bin-5.3.2r1-OSX/lib option ) i get in console:
01/03/17 08:55:56,558 vuo-link: VuoCompiler.cc:2077 getLinkerInputs() Warning: Could not locate dependency 'AR'.
If instead i put
"dependencies" : [ "AR.a" ],
this seems to solve the error.
Just to know if I'm doing something wrong, or if the documentation saying that file extension is optional is a mistake.
the existing tutorial about plugin development is surely wonderful to start with that task.
Anyway, I met some difficulties when you need to deal with external libraries. Not only dynamic ones, that I read are more tricky, but also static one: watching an example on how to develop a simple node that have to deal with a preexisting static library would be a good example, in my opinion.
Would it be possible to add phase and period controls to the gradient image generators to make repeating and animated patterns? For example, give a Make Linear Gradient Image 3 colours but then give it a small period to repeat the 3 colours over and over. Phase would then let you animate the gradient over time with options similar to the Change Wrap Mode node such as mirror, hold, repeat etc.
It would also be great to have interpolation method control between the colours in order to make hard steps.
Both Vuo Community Edition and Vuo Pro are contained in the same download. Now that you've upgraded to Vuo Pro, you should launch Vuo, go to the Help menu, and click "Activate Vuo Pro…". It will contact the vuo.org website to verify your new Vuo Pro license, and you'll then have access to the Vuo Pro features.
There is a lot of detailed information in our node documentation, where you can find out what nodes are included in Vuo, and what they do. Vuo is continually growing, so check out our feature requests, to see what has been chosen to be implemented, and what the community is voting to implement.