For item 3, I think a good way to accomplish that would be with the separate feature request plus Ability to create composition-local subcompositions. You could group the nodes into a subcomposition and give it a meaningful name, which would be displayed when you collapse the subcomposition node.
Rather than expanding it to include all possible combinations of modifiers (growing the list of 6 above to a list of 17), would it be possible to have checkboxes and radio buttons or a switch? Something like this:
[ ] Command |
[ ] Option | Checkboxes
[ ] Control |
[ ] Shift |
( ) Any of the above | Radios or
( ) All of the above | a switch
For the "None", just select no checkboxes, (and Vuo can ignore the radios). For the "Any" option, select all checkboxes and the "Any of the above" radio.
Shortcut buttons or hyperlink-style labels could be placed at the top or bottom of the dialog to quickly select all or none of the checkboxes.
Somehow I missed your response but am SO glad to hear it's coming in Vuo 1.2.6... if you need any alpha/beta testers I can do a little testing with my planned project. :)
My initial need will just be to have my project read a datamatrix code with a camera, extract a 4-digit code from the delineated text string and then use that 4-digit code to find the appropriate replacement text in an XML file for displaying on screen.
So, I have a audio visualization composition that uses the Play Audio File and Send Live Audio nodes and while playing, from time to time, not at any specific regular interval, the audio will pause for a few tens of milliseconds (10? 20? 30?) as if the rest of the composition was catching up with the audio.
Anything in particular I should be looking at to solve this? It happens in the last few versions of Vuo and in macOS 10.11 and 10.12, and the audio interface seems to make no difference (Built-in, RME Fireface UC).
I finally got it after a long debugging session. :)
Once you add ImageGenerator filters, any published inputs will receive a new value every frame, even if they only hold a simple Integer values. To make if work like without ImageGenerator filters, the input values must be tunnelled through a HoldValue node.
●●●○ — It prevents me from completing a specific task with Vuo.
Steps causing the bug to occur:
Open attached composition and run it. Observe the three rotating cubes:
The orange cube has a random rotation which is applied via a Combine Transforms node.
To its left, the purple cube receives the same rotation as a quaternion via a Make Quaternion Transform node.
And to the right, the blue cube also receives the same rotation, this time converted back to Euler angles, via a Make 3D Transform node.
Have you found a workaround?:
All three cubes should, I believe, be moving in unison. Although the orange cube rotates correctly using the Combine Transforms node, the rotation gets muddled somehow when it's extracted from the combined transform and passed onto other nodes.