pbourke's picture
Paul posted a new Discussion, “Selecting audio channels

Selecting audio channels

How do I select from a number of audio sources? I would normally use the "Select Input" node, which is what I do for movie frames. But it won't accept the decoded audio from the "Play Movie" node, nor will it accept the output from the "MIx Audio Channels". In essence I have N movie sources each with their own sound track, I need to switch between them with the audio being use in the "Send Live Audio" node. HELP.

jersmi's picture
jersmi commented on jersmi's Discussion, “Math question

Yeah, I have had some luck tinkering around with the parametric modules, but those make meshes and I want to generate 2D/3D point structures. I'd love to see any math examples, especially algebra/geometry vs. trigonometry.

Scratchpole's picture
Joe commented on jersmi's Discussion, “Math question

Totally understand why you want to do it mathematically. Good luck.

jersmi's picture
jersmi commented on jersmi's Discussion, “Math question

Thanks for that. I certainly need to keep an eye on Magneson's stuff.

Right now I'd really like to sort out how to get this equation to work with the comp I posted. I find using Build List or Process List versatile, and I know how to build onto this method and add features. So I'm trying to get a better grip on how best to take some math equation I find online, solve for y or whatever, and plug it into Vuo. I am trying to chip away at the math to understand it better (algebra/geometry/trig/vectors) hoping that once I get a couple equations to work, I'll be able to implement some other stuff on my backburner.

Scratchpole's picture
Joe commented on jersmi's Discussion, “Math question

Check out the comp here: Lerp Angle List Demo Lerping between a circle and a line looks like what you want to achieve.

jersmi's picture
jersmi posted a new Discussion, “Math question
Bodysoulspirit's picture

I see what Joe means, using the Fullscreen Status node, when manually gone OUT of fullscreen mode, double-clicking anywhere on the window maximise the window, like it should do only when double-clicking the window bar. Disconnecting the node fixes it.

Double Click Fullscreen.mov

Scratchpole's picture
Joe commented on Joe's Bug Report, “Windows Minimising/Maximising unexpectedly

It happens when I use Change Fullscreen Status in any composition.

jstrecker's picture
Jaymie commented on Joe's Bug Report, “Windows Minimising/Maximising unexpectedly

Is anyone else seeing this problem? So far we haven't been able to reproduce it. I'm wondering what's different.

Joe, does it happen on other compositions or only this one?

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