Really excited to see what's possible with these new functions! So here's my first one to test.
Hope I've got the protocol correct, never made an image filter in Vuo before.
A remake of something I used a lot in Qtz, 'Inspired' by the Trapcode plugin of the same name.
It's a bit heavy on my old GPU with HD movies so I wonder how it will fare as a plugin....I expect the same functions will still be heavy?
Maybe I should use some kind of scaling before adding the effect...?
ma isn't supported by the library that Vuo relies on to import meshes, Open Asset Import. About implementing a ma mesh loader, Autodesk's own documentation says "you have a difficult job ahead of you" :) So, that's beyond the scope of this feature request. If you do know of a library that loads animated ma meshes, preferably free and/or open source, let me know.