Alex Mitchell conducted a free 5-hour workshop on Vuo in his local university's computer lab. He said, "We had a great turnout of passionate creators ranging from graphic designers - video editors - lighting designers and musicians. Even a few Max and Isadora experts. They were really excited at the speed of Vuo, and especially the new projection mapping feature!"
The workshop was divided into two parts:
First half: Introduction, getting used to Vuo logic
Second half: Requests, participant questions
It covered a wide range of Vuo's functionality, including:
How Vuo uses a "push" (event-driven) paradigm, as opposed to a "pull" paradigm like some other software
How to "push" data into nodes to get them to work — with some "designed to fail" examples so that participants could see why pushing was needed
The three window output modes — Image, Layer, and Scene — and when to use each one
3D scenes with lighting and point clouds
Fractals made with the Shadertoy node
Experiments with intentionally glitchy flickering windows
A demonstration of projection mapping onto some boxes
"I also ran the workshop without any pre-existing compositions," noted Alex. "I think this helped people understand, because I was building everything in front of them. I was explaining my logic of using Vuo, and they were following along."
Alex hosted this free workshop "to show people possibilities of live video & interaction on the Mac, not to 'sell' Vuo, more about community engagement and sharing knowledge."