Status: 

Vuo version: 

Fixed in Vuo version: 

OS version: 

  • Mac OS 10.10

Steps causing the bug to occur: 

  1. Erratic occurrence with attached Colors3.vuo

How did the result differ from what you expected?: 

VuoCompositionLoader crashes from time to time

Have you found a workaround?: 

No

Other notes: 

When hidden behind another window, resource usage bobs from 0.5% up to about 180%. When window is in front, and used, resources lies at about 174% constantly. I haven't seen it crash with the window showing. May be related to the "rendered layers" bug previously posted, but this is with the workaround in place, and an additional "Hold" node on the layers going from the "Combine Layers.." port to the layer in port of the "Render Layers to Window" node

Crash report summaries

Exception Codes:       KERN_INVALID_ADDRESS at 0x0000000000000000

Thread 8 Crashed:: CVDisplayLink  Dispatch queue: vuo.window.opengl.internal.draw
0   libsystem_platform.dylib        0x00007fff8955eb50 _platform_strcmp + 80
1   libVuoResources.dylib           0x0000000107d85324 VuoShader_getUniform_VuoImage + 116
2   libVuoResources.dylib           0x0000000107d3e1de VuoSceneRenderer_drawSceneObjectsRecursively(VuoSceneObject, VuoSceneRendererInternal_object*, float*, float*, VuoSceneRendererInternal*) + 1824
3   libVuoResources.dylib           0x0000000107d3fd80 VuoSceneRenderer_drawSceneObjectsRecursively(VuoSceneObject, VuoSceneRendererInternal_object*, float*, float*, VuoSceneRendererInternal*) + 8898
4   libVuoResources.dylib           0x0000000107d3fd80 VuoSceneRenderer_drawSceneObjectsRecursively(VuoSceneObject, VuoSceneRendererInternal_object*, float*, float*, VuoSceneRendererInternal*) + 8898
5   libVuoResources.dylib           0x0000000107d3fd80 VuoSceneRenderer_drawSceneObjectsRecursively(VuoSceneObject, VuoSceneRendererInternal_object*, float*, float*, VuoSceneRendererInternal*) + 8898
6   libVuoResources.dylib           0x0000000107d3d574 VuoSceneRenderer_draw + 1060
7   libVuoResources.dylib           0x0000000107de97ae vuo_layer_render_window_draw + 126

 

Exception Codes:       KERN_INVALID_ADDRESS at 0x0000000000000040
t= 10.7793s  VuoShader.cc:766  VuoShader_activate()  Error: Unknown type  for 'color'

Thread 17 Crashed:: CVDisplayLink  Dispatch queue: vuo.window.opengl.internal.draw
0   libdispatch.dylib               0x00007fff8c851b27 dispatch_semaphore_wait + 7
1   libVuoResources.dylib           0x0000000104fe3fb6 VuoShader_getAttributeLocations + 102
2   libVuoResources.dylib           0x0000000104f9f31d VuoSceneRenderer_uploadSceneObject(VuoSceneRendererInternal*, VuoSceneObject&, bool*, VuoSceneRendererInternal_object*, void*, bool) + 705
3   libVuoResources.dylib           0x0000000104fa186f VuoSceneRenderer_uploadSceneObjectsRecursively(VuoSceneRendererInternal*, VuoSceneObject&, bool*, VuoSceneRendererInternal_object*, void*) + 50
4   libVuoResources.dylib           0x0000000104fa19be VuoSceneRenderer_uploadSceneObjectsRecursively(VuoSceneRendererInternal*, VuoSceneObject&, bool*, VuoSceneRendererInternal_object*, void*) + 385
5   libVuoResources.dylib           0x0000000104fa19be VuoSceneRenderer_uploadSceneObjectsRecursively(VuoSceneRendererInternal*, VuoSceneObject&, bool*, VuoSceneRendererInternal_object*, void*) + 385
6   libVuoResources.dylib           0x0000000104fa13fd VuoSceneRenderer_draw + 685
7   libVuoResources.dylib           0x000000010504d7ae vuo_layer_render_window_draw + 126

Compositions: 

AttachmentSize
Binary Data Colors3.vuo20.61 KB

Crash reports: 

AttachmentSize
Plain text icon VuoCrashLog.txt86.9 KB
Plain text icon VuoCrash2.txt89.29 KB
Plain text icon VuoCrash3.txt78.83 KB

Comments