Looking to use multi object .obj's in Vuo. Similar to this product:
http://www.videocopilot.net/docs/element/animating_3d_objects/multi_obje...
Is there something I'm missing when fetching the scene?
Looking to use multi object .obj's in Vuo. Similar to this product:
http://www.videocopilot.net/docs/element/animating_3d_objects/multi_obje...
Is there something I'm missing when fetching the scene?
Comments
As of Vuo 1.2, the Fetch
As of Vuo 1.2, the
Fetch Scene
node produces a hierarchical scenegraph, but there aren't yet nodes that let you access objects inside that scenegraph.It should be pretty straightforward for us to create a node that allows you to get an object's sub-objects, so I'll see if we can fit that into an upcoming release.
Thanks for clarifying.
Thanks for clarifying. Looking forward to that node, would definitely expand vuo's capabilities in regards to scenes. Thinking ahead. I'm assuming nodes such as Divide 3D Object and Explode 3D Object are still going to ignore the sub-objects and break all meshes into triangles. If so, perhaps the ability to keep edges intact would be in order?
In Vuo 1.2.4 we added Find 3D
In Vuo 1.2.4 we added
Find 3D Objects
,Get 3D Object Values
, andGet Child Objects
nodes.Azy, if you still have the question about keeping edges intact, could you post it as a Feature Request or Discussion? I have some questions about what exactly you're looking for, and it would be better to discuss on a separate thread.
Hi Jaymie,
Hi Jaymie,
Seems I completely missed your post, sorry for the delay in response.
I will test the new nodes when I get some time. I've been peeking at them from time to time, but haven't used them yet. Will make a separate discussion or FR if necessary.
-Az