In QC we are able to set an object to disregard the Depth Mapping, thus rendering close objects behind distant objects, depending on layer position in scene. It would be FANTASTIC to have this in Vuo as well, if it is not already.
Depth Mapping Settings in objects
- Submitted to vuo.org
- Reviewed by Team Vuo
- Open for community voting
- Chosen to be implemented
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1 vote so far!