Howdy, We are working on a projection mapping project and would like to achieve the effect of a sequence of images scrolling around the sides/planes of a 3D cube.
In Vuo we created a patch that will render a single plane of the cube off to Syphon to be used with third party mapping software (VDMX). To visualize the scrolling look, imagine each image is laid out horizontally but the viewing plane shows only enough viewing area for 1 image at a time. So when scrolling half way between two images, you may see the left half of one image and the right half of the next image next to it.
The additional challenge here is that we are trying to have the list of images be fetched in realtime from a Dropbox folder so there is no way to predict the number of available images. If a new image is uploaded, the patch will add it to the "chain" of scrolling images.
What combination of nodes would you recommend to facilitate the animation whereby images will be constantly scrolling past the display port?