Currently Vuo has a node called Facet 3D Object
which changes the normals of each triangular face of an object, creating a sharp edge as opposed to a smooth edge on smooth 3D Models.
I would like to do the inverse, smooth out sharp 3D Objects, including simple 3D Objects such as boxes etc.
It would be great if the node could also have a smooth amount
parameter, so that we can change how much the object is effected.
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