Vuo version: 

Fixed in Vuo version: 

OS version: 

  • OS X 10.9

How severely does this bug affect you?: 

●●●○ — It prevents me from completing a specific task with Vuo.

Steps causing the bug to occur: 

  1. run supplied compositions
  2. cube rendering runs at half the frame rate as does sphere (sphere runs at 60, cube 30)

Have you found a workaround?: 

Don't use make cube, and use a Cube 3D model.

Other notes: 

GPU tested: NVIDIA GeForce GTX 670 2048 MB

This causes a huge issue when scaling the object number up. I can't really get past 100 iterations. But sphere or 3D objects go up to crazy huge numbers (2000+)

Maybe this is due to the fact that vuo.scene.make.cube.1 is currently vuo.scene.make.cube with the same texture fed into each face? If so a possible solution would be to use a standalone cube generator?



The Make Cube node outputs a

jstrecker's picture
Submitted by
Waiting for review by Vuo Support Team

The Make Cube node outputs a group containing 6 subobjects (the cube faces), for a total of 7 objects. Whereas the Make Sphere node outputs just the 1 object.

The Make Cube with Materials node needs subobjects since each face could have a different shader, but the Make Cube node really just needs one object (as in your workaround). Scheduled for work.