I'll seperate these into 3 catagories. Sorry for the long winded thread.
I was going to ask about "Generic Port" defining before 1.2.4 came out, seems in 1.2.4 Vuo moved in the opposite direction than where I was hoping, with having to define port types before node is connected. Before, if you plugged a Curve node into a port it would define itself based on the destination, now you have to define it prior. I find with my work flow, having to change port types all the time, wouldn't it be more effecient to just auto define based on the destination node port type? Would save me time I know that for sure. Same with using Image vs. Shader. if you were using an image but switch to a shader, you have to reset the port type then re-define it, then connect,.. couldn't this be auto-accomplished by just connecting the input node (1 step vs 3)?
scaling input values. if using 3D transform, it scales to .1 values. but if you add a share value node before it to send that data to multiple destinations, the scaling switches to whole numbers. would be great to add a scaling factor to all parameter nodes maybe?
move item in list position (varible rather than just 1st or last.) example: I have a process list of layers, and I want to drag #5 to be #2 and bump #2 and the rest down etc I havent been able to find a way to do this.
recording OSC or any other live data input parameters to a file, so it could be played back later.
Shift click to select multiple nodes vs what it is now.
"Command Enter" opens the node library. could just "Command Enter" when Node Library is open close it?
as my compositions get more complex, i'm really dying for QC style Macros. I've tried to make subcompositions work, but between the issue with event firing passthru and file paths not loading, I've spent more time trying to get the subcomp to work properly and usually ended up scraping it and just having a extremely large editor. would really love to just highlight a group of nodes and collapse them into a macro.
Saving a default composition to auto load at startup (with user defined colors for nodes)
Export composition to movie, would be great to be able to add audio to the export process, along with transparency options.
Multiple GPU options
Export as App, published ports as input parameters in apps. I know this has been discussed and split off to multiple feature requests, not sure where it stands right now.
Network Tools, more options for sending data over IP/UDP/TCP/unicast/multicast etc, like QC Network utilities ( i know this is a feature request as well I believe, just throwing it out there.)
Ok think that's all I got, thanks for reading this.