Halo, is there any way to move/rotate/scale only some parts of the mesh? for example on a rubic cube to treat only the corner cubes? Thanks for any help!
Beside Azy's methods, I'm not a mesh pro so I may be very wrong but if the mesh has no sub-meshes or child objects it should be doable but somehow is tougher.
You could use Karl Henkel's custom Parabox nodes (check the Node Gallery) and use
Get Mesh Values to isolate the points /vertices you'd want and somehow cut the vertices lists and recreate new objects to apply your rotations to.
However if it's really about a Rubik Cube, you could easily create one using the
Arrange 3D Objects in Grid and apply transformations to the child cube copies