It's been a while since I have dug in with Vuo. I've been having a lot of fun this past week, even though I feel like I'm struggling a bit to catch up. Looking good, team Vuo!
Anyway, my issue. In this silly little comp I want to animate the butterfly (subcomp included), so when I click on the screen the butterfly "flies" to the "attractor" sphere. I would love some advice on how to set up some organic looking "attraction" flight paths (for ex., circle/spiral in with bit of randomness or whatever). The part I don't get is how to account for the sphere controlled by a mouse (or other tracking object) moving at the same time that the butterfly is flying on its path towards the sphere. I wouldn't be surprised if someone had already solved the problem, but I couldn't find any examples.
Before that, however, I have an issue to sort out -- in this preliminary setup, I simply want the butterfly to continue on it's circular path after the mouse is released. However, I can't figure out how to get the Y rotation to "reset" properly when the mouse is released.
Forgive me if this is covered. As I said, I do feel like I'm playing catch up right now.