jersmi's picture

It's been a while since I have dug in with Vuo. I've been having a lot of fun this past week, even though I feel like I'm struggling a bit to catch up. Looking good, team Vuo!

Anyway, my issue. In this silly little comp I want to animate the butterfly (subcomp included), so when I click on the screen the butterfly "flies" to the "attractor" sphere. I would love some advice on how to set up some organic looking "attraction" flight paths (for ex., circle/spiral in with bit of randomness or whatever). The part I don't get is how to account for the sphere controlled by a mouse (or other tracking object) moving at the same time that the butterfly is flying on its path towards the sphere. I wouldn't be surprised if someone had already solved the problem, but I couldn't find any examples.

Before that, however, I have an issue to sort out -- in this preliminary setup, I simply want the butterfly to continue on it's circular path after the mouse is released. However, I can't figure out how to get the Y rotation to "reset" properly when the mouse is released.

Forgive me if this is covered. As I said, I do feel like I'm playing catch up right now.


Maybe the joined composition

Bodysoulspirit's picture
Submitted by

Maybe the joined composition is closer to what you're trying to achieve.

If you want more random movement on the join-the-clicked attractor thing you could try to insert some Brownian-like motion to it like Jaymie's example here : Add Brownian noise function to Make Gradient Noise although I think it already looks kinda natural.

PS : For people wanting to help you more on this I have removed the butterfly from the sub-composition, until local sub-compositions are implemented, having to instal & relaunch sub-compositions and update paths (you had the wings images in a folder on the desktop) just for testing is so time consuming.