As part of my learning process of getting to grips with Vuo I am trying to create a list of randomly placed ovals to render to the window. I'm no expert with Vuo yet so my method may be a bit messy. Here's the way I'm trying to do it ( my composition):

  1. Create a list of random {x,y} points.
  2. Cycle through the vector2D list and assign each value to an oval layer.

The problem with my composition is that with each event loop a new oval layer is created. Running my composition shows a new oval with each event loop at a different 2D position. I would like to create a list of layers but I'm guessing with Vuo I'd have to render them simultaneously?


For reasonable amounts, you

Bodysoulspirit's picture
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I'm not sure I understand your question, if you wanna show them over time but keep the other ones, for reasonable amounts, you could as mic suggested use Build List or simply enqueue them using the Enqueue Node (see attached composition), for many many layers, best would be to render them in an image and blend-feedback the images, in the idea of Pointillism by sampling colors