I'm creating some Sacred Geometry patterns for a project relating to meditation and chakras.
In the attached SacredGeometry.png I'm wanting to ultimately create shapes and patterns as shown by the red, blue and finally green outlines.
Starting with red
My approach for this is to use a 3D Torus object (or image layer but in my current example it's a 3D Object) and use the
Copy 3D Object node (or
Copy Layer node if an image layer is used) to make copies - and then scale, rotate and position said object or image layer. Before I continue I wanted to check if this is the right way of thinking about this? See Geom_01.png for this current approach.
Then moving on to blue
For these Platonic Solids I've use the following nodes to create some of the shapes so far.
Make Cube node
Make Icosphere node with 0 or 1 subdivisions
Make Sphere node
But for TETRAHEDRON, STAR TETRAHEDRON, OCTAHEDRON, DODECAHEDRON - the stv.GenRegular nodes do not work in Vuo 2 of course. Is there another way to achieve this aside from using images? I was looking at formulas in Supershapes but didn't find ones for the more geometric shapes.
Images would work ok as they don't need to be fully 3D, at least for version 1. But wanted to check I'm not missing something? Would be SUPER COOL to have nodes to create these structures, I think there's a FR somewhere that I need to add votes to.
Ultimate goal is the green outline
Where in my head it's probably a combo of
Copy 3D Object or
Make Points along Line + whatever solution I go with for the TETRAHEDRON, STAR TETRAHEDRON, OCTAHEDRON, DODECAHEDRON.
Would be good to know if I'm going in the right direction with my approach as well as if there is an alternative to using an image for those 4 Platonic Solids listed above.