Large teeth that dominate the screen, designed to be used in Resolume. Note that I have only included the composition file here. To convert to FFGL plug you will want to remove the "curve" commands and instead give a direct parameter that can be mapped in Resolume - for example using the BPM and fancy envelopes.
I made the triangles using text layer which worked out well but it would be great if we could get a triangle by points layer somehow. Also I couldn't figure out how to hue shift a layer, so I had to convert to image for that.
Please attribute to "Ravestabber" rather than video piglet.