Status:
Vuo version:
Fixed in Vuo version:
OS version:
- macOS 11
CPU architecture:
Apple Silicon (M1/ARM64)
How severely does this bug affect you?:
●○○○ — Not much; I'm just letting you know about it.
Steps causing the bug to occur:
- Look at documentation for "Make Targetted Perspective Camera" It would be helpful if the documentation indicated whether the Field of View was horizontal, vertical or diagonal. It doesn't really matter which, vertical is kind of traditional aka OpenGL, diagonal is common for real camera lenses, horizontal is in my opinion the most useful. Just documenting it would help so one doesn't have to work it out.
Have you been able to reproduce the problem?:
●●● — Yes, the problem occurs consistently when I follow the steps above
Comments
After some quick tests, in
After some quick tests, in Vuo the FOV is currently measured horizontally. That's what should be added to the node documentation.
We'll accept this as a
We'll accept this as a documentation bug. Thanks for letting us know.
Documented in Vuo 2.4.1.
Documented in Vuo 2.4.1.