I have not used vuo yet. At the moment i am in the middle of a project and looking to find out if vuo is a good software solution to fix a pipeline issue i am having. I have a project in Unreal game engine that i have rendering out at a 1:1 screen in fisheye for fish eye projection. I want to warp this output live to project out to a circular mirror dome projection.
Essentially im looking for a piece of software that can work as a middleware between the computer window as monitor 1, capture monitor 1 view (the game running in a 1:1 fisheye ratio) and live warp to export to monitor 2 (the projector).
I know that vuo can live warp, but can it do it from a monitor capture?