A simple bouncing ball animation.
(A recreation of the 1984 Amiga demo of the same name.)
boing.vuo (5.76 KB)
boing.app_.zip (1.01 MB)
A simple bouncing ball animation.
(A recreation of the 1984 Amiga demo of the same name.)
boing.vuo (5.76 KB)
boing.app_.zip (1.01 MB)
This demo really brings the FOV question to mind!
f = 300mm?
Love the idea! Memories.
Love the idea! Memories.
:^]
This demo really brings the FOV question to mind! f = 300mm?
I’m not sure I understand your question. Vuo’s default camera has an FOV of 90°; you can change it using one of the Make Camera
nodes.
Default FOV is 90 in many systems…that also helps make it so that if you view a scene from 4 sides, you can apply the the resulting textures to a cube map.