George_Toledo's picture
Shared by on 2014.08.23 17:08

This is a height field shader that interfaces with Vuo scene objects.

The height field extrusion can be adjusted in any direction - x/y/z.

The width, standoffWidth, and showThirdEdge are for wireframe effects. A width of 1 should create the effect of a solid mesh.


Consider this alpha grade,

George_Toledo's picture
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Consider this alpha grade, please. There may be some instances where a composition won't fire down correctly with this, or it may be due to a bug with parametric mesh(?). I'm unsure, but please respond with test cases if that happens.

This also seems to not work with the point mesh.

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