Hello... Very excited that 1.1 now supports .obj with .mtl files for texture!
But regarding the Shade with Wireframe node... it seems like the wireframe's widths are very irregular. Can anyone advise if there is a setting I'm missing, or is the width determined by the density of vertices in a specific area?
I've attached a patch to Display Scene (as well as Save Image)... and a .png of the rendered image, showing irregular line widths.
You'll have to change the model/path