I have some questions about glow ! Glow on 3D objects. I don't really know how glow is coded, if it would be possible in Vuo etc.
Right now the only way I can figure out to mimic some glow is to double render the scene as an image and blur some back elements. Really heavy stuff. Maybe there is a better way already in Vuo 1.1 ?
So before posting a feature request I had some questions:
1 - Would glow be possible in Vuo ? Something like a "Add Glow to 3D object" node ? I could input an object and specify the glow color and its width ?
2 - Why on the image below are the borders of the sphere so pixelised ? Is it because it is missing some antialias stuff ?
3 - Is there a way in Vuo to change the color of the automatic shadow in Vuo scenes ? For example the Sphere is shaded with a Color Shader. I can choose the color, the light highlight, but the shadow on the sphere is black. Could I change this ? or could I make a feature request to add Shadow color ?