●●●○ — It prevents me from completing a specific task with Vuo.
Steps causing the bug to occur:
run supplied compositions
cube rendering runs at half the frame rate as does sphere (sphere runs at 60, cube 30)
Have you found a workaround?:
Don't use make cube, and use a Cube 3D model.
GPU tested: NVIDIA GeForce GTX 670 2048 MB
This causes a huge issue when scaling the object number up. I can't really get past 100 iterations. But sphere or 3D objects go up to crazy huge numbers (2000+)
Maybe this is due to the fact that vuo.scene.make.cube.1 is currently vuo.scene.make.cube with the same texture fed into each face? If so a possible solution would be to use a standalone cube generator?
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