Creating FFGL plugins in Vuo

Creating FFGL plugins in Vuo

Turning a composition into an FFGL (FreeFrame 1.6+) plugin for VJ apps such as Resolume, Magic Music Visuals, VDMX, and Isadora 3

Transcript: 

Hi, this is Jaymie from the Vuo team. In this tutorial, I'll show you how to create an FFGL plugin from a Vuo composition and use it in Resolume Avenue.

FFGL plugins you create in Vuo will run in 64-bit macOS apps that support FFGL, also known as FreeFrame 1.5 — including the ones listed here.

There are two kinds of FFGL plugins you can create in Vuo. Sources generate content for a clip. Effects change how a clip looks.

First we'll go through how to create an effect. Go to File > New Composition from Template > Image Filter.

Creating Final Cut Pro X plugins in Vuo

Creating Final Cut Pro X plugins in Vuo

Turning a composition into an FxPlug plugin for Apple Motion and Final Cut Pro X

Transcript: 

Hi, this is Jaymie from the Vuo team. In this tutorial, I'll show you how to create a Final Cut Pro plugin from a Vuo composition.

Plugins for Final Cut Pro and Motion are called FxPlug. There are three kinds of FxPlug plugins you can create in Vuo: video effects, transitions, and generators.

Video effects appear in the Effects Browser. They alter how a clip looks.

Transitions appear in the Transitions Browser. They transition from one clip to another.

Generators appear in the Titles and Generators sidebar. They generate clips.

StarGlow Image Filter for FFGL export

Really excited to see what's possible with these new functions! So here's my first one to test. Hope I've got the protocol correct, never made an image filter in Vuo before.

A remake of something I used a lot in Qtz, 'Inspired' by the Trapcode plugin of the same name.

It's a bit heavy on my old GPU with HD movies so I wonder how it will fare as a plugin....I expect the same functions will still be heavy? Maybe I should use some kind of scaling before adding the effect...?

Composition and supporting files: 

mxfx_GridLine_02

Image Filter for use in Coge and VDMX. Has controls for mesh resolution, grid types, points.

To install for VDMX place the .vuo file in:

~users/username/Library/ApplicationSupport/VDMX/vuoFX

Please feel free to drop me messages if you run into problems installing the FX or have any other questions in regards to features of this Plugin.

Composition and supporting files: 

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