This is a frequency spectrum I made for VJ use, particularly in Resolume. My aim was to make a spectrum that would be fun to watch mostly, rather than being super accurate. I think it makes a good base source and then you can add effects from there, ie colours, feedback etc.

Composition and supporting files: 


Freezes the frames in sequence across the screen. Good to synchronize with BPM in resolume.

This is only the protocol FFGL version. To use it only as a composition you would need to replace the parameter "MapThis" with a "curve" command. You may want to add other curves for the other parameters to get the most of it.

If you're using it in Resolume you can quickly add BPM syncs and envelopes to the parameters to get some cool effects. It also produces some unintentional but interesting glitches if you don't let the main parameter return to zero.

Composition and supporting files: 


This is a composition created for use in Resolume (etc) as an FFGL plug. It's designed to be used on a channel with a moving image and a lot of clear space (ie zero opacity). The feedback fills up in the clear space and then is automatically masked so that it has a "decay" and you can still see any background layers beneath.

I'd love some feedback (ha). I suspect this qualifies as a thoroughly noob composition. I'm sure there must be simpler ways of doing this.

Composition and supporting files: 

Creating FFGL plugins in Vuo

Creating FFGL plugins in Vuo

Turning a composition into an FFGL (FreeFrame 1.6+) plugin for VJ apps such as Resolume, Magic Music Visuals, VDMX, and Isadora 3


Hi, this is Jaymie from the Vuo team. In this tutorial, I'll show you how to create an FFGL plugin from a Vuo composition and use it in Resolume Avenue.

FFGL plugins you create in Vuo will run in 64-bit macOS apps that support FFGL, also known as FreeFrame 1.5 — including the ones listed here.

There are three kinds of FFGL plugins you can create in Vuo. Sources generate content for a clip. Effects change how a clip looks. The third kind, blend modes, I won't cover in this tutorial.


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