This is a composition created for use in Resolume (etc) as an FFGL plug. It's designed to be used on a channel with a moving image and a lot of clear space (ie zero opacity). The feedback fills up in the clear space and then is automatically masked so that it has a "decay" and you can still see any background layers beneath.
I'd love some feedback (ha). I suspect this qualifies as a thoroughly noob composition. I'm sure there must be simpler ways of doing this.
Really excited to see what's possible with these new functions! So here's my first one to test.
Hope I've got the protocol correct, never made an image filter in Vuo before.
A remake of something I used a lot in Qtz, 'Inspired' by the Trapcode plugin of the same name.
It's a bit heavy on my old GPU with HD movies so I wonder how it will fare as a plugin....I expect the same functions will still be heavy?
Maybe I should use some kind of scaling before adding the effect...?