Creating FFGL plugins in Vuo

Creating FFGL plugins in Vuo

Turning a composition into an FFGL (FreeFrame 1.6+) plugin for VJ apps such as Resolume, Magic Music Visuals, VDMX, and Isadora 3

Transcript: 

Hi, this is Jaymie from the Vuo team. In this tutorial, I'll show you how to create an FFGL plugin from a Vuo composition and use it in Resolume Avenue.

FFGL plugins you create in Vuo will run in 64-bit macOS apps that support FFGL, also known as FreeFrame 1.5 — including the ones listed here.

There are two kinds of FFGL plugins you can create in Vuo. Sources generate content for a clip. Effects change how a clip looks.

First we'll go through how to create an effect. Go to File > New Composition from Template > Image Filter.

Fill 2D Shapes From Points

From topic Is there a way to simply fill a polygon with an unlit colour or image? these are some simple compositions attempting to fill flat 3D shapes created from a list of points using Smokris Reinterpret Object node

Any improvement and other shapes welcome.

Composition and supporting files: 

Exported App: 

Magneson's List Tools

The node set consists for now of eleven nodes (5 unique, and 2 sets of convenience nodes).

Sort with index

This takes a real-list as an input, and gives out a sorted list from highest to lowest number. More importantly it also spits out an index list of where the highest number exists in the input list. It does this in a highly inefficient manner mind you (at least I think so∞), so connecting it straight to an audio-rate node will choke your composition. Please see example for how to do so under somewhat safe circumstances.

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