Scratchpole's picture

Joe (@Scratchpole)


    Scratchpole's picture
    Joe commented on Steve's Composition, “Metallic Scribbler

    I'll try and explain what I understand to be going on here. A quad is made of two triangles. UV's should be mapped to a quad (not a triangle). You need to find the corner verts of the quad and address the UV coordinates to them in the correct order.

    The only way I found to do this was in version 1.2.x using the Parabox nodes. If you tear apart this comp you will see what was required:

    Scratchpole's picture

    Wow, that is a waste of resources. It seems illogical that it would do things at twice the size requested. I think a better fix would be if it just recorded and displayed at the resolution that we are sending to the window.

    Scratchpole's picture
    Joe commented on jersmi's Composition, “Fog

    Just tested with your new version. Works a little bit smoother. I think I introduced the flicker to yours by adding a connection from Fire on Display Refresh into the Fog patch so that I could see the changes I was making without having to fire the node manually, it's the same with my version too.

    Scratchpole's picture

    Recording a movie is double the rendered window pixel size


    Vuo version: 

    OS version: 

    • macOS 10.14

    CPU architecture: 

    Intel x86_64

    Steps causing the bug to occur: 

    1. Make colour Image and Render Image to window
    2. Run composition and hit record
    3. Movie output is double the size of the rendered pixels

    Other notes: 

    It's the same (double size) if I use change window size. Seems to be the same with all compositions.

    I only found this bug because I was recording clips of another bug!