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Joe commented on Joe's Composition, “Recursive Random Tree 3d lines

Swapped the composition for an improved version, with branches getting smaller as they get further from the trunk.

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Joe commented on Joe's Composition, “Recursive Random Tree 3d lines

Random Recursive Trees

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Joe posted a new Composition, “Recursive Random Tree 3d lines

Recursive Random Tree 3d lines

Inspired by Luiz André Gama 's basic recursive tree I wanted to find a way to build a 3d tree.

Think I just about nailed it! Click a mouse to build branches. Everytime you run it it should build a different tree.

Any idea how I can build in a reset function with a key press?

Kudos to Magneson for the fractal tutorial.

Composition and supporting files: 

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Joe commented on Joe's Feature Request, “Kinect for Xbox One (model 1520) and NImate

A little follow up info from Jesse. Unfortunately Microsoft does not provide a Mac driver for their SDK and only libfreenect2 can be used on Macs. On a mac you are unfortunately limited to the Kinect 1 joints. If you have access to a Windows PC you could try using NI mate on it.

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Joe commented on Joe's Feature Request, “Kinect for Xbox One (model 1520) and NImate

I received this response from Jesse at NImate: 'With the hands turned off they aren't supposed to be outputted. It's possible it's a bug. You can force disabling them as follows: Enable the hands Clear all the fields for the finger joints The fields should no longer be outputted Chest and Pelvis are specific to Kinect for Windows v2 Microsoft SDK, I think. Other sensors as well as libfreenect2 won't output those joints.'

So sadly this FR is redundant, NImate with Kinect v2 running on a mac does not output the extra joints as expected in the first image in this thread. You only get the same points as with the V1. NImate on Windows should output the extra points.

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