As one of Vuo's developers, I work on Vuo's engine (the thing that makes compositions run), work on nodes, and write documentation. You'll see me on the forums answering people's questions about Vuo.
I enjoy using Vuo to make live music visuals. My hope for Vuo is that it will grow into a community of people of diverse backgrounds and identities making lots of different artistic, useful, unique, goofy, beautiful, crafty, wonderful compositions.
Estoy practicando para ser competente en español. Si publicas en el foro en español, trataré de responder en la misma manera.
noticing that when I click the input port to edit shader text, that the tooltip also seems to get activated
Yeah, that does take up a lot of canvas space with redundant information. After discussing with the team, I think the fundamental issue is that the input port editor is more streamlined for shorter rather than longer data. Better support for long text is just one of several improvements that could be made in a UI adapted for GLSL, which is our aim for Ability to edit GLSL shader code in Vuo Editor (implementation in progress).
By the way, you can drag a popover to move it out of the way.
When I try to log in without that, it tells me that I need to try "logging in again in 4 seconds"