wow - nice work.
it deserves a big space (wide camera image), and a fast gpu ;-)
i'd be interested to see it being exhibited - and how you used mapping to get your best result...
Greets - Carlitos
looks really cool - I was studying this composition, looking at how copy3dobject behaves - and thinking of filling it with an array of points (example: scan data of objects, or space) instead of random points... this with regards to a point cloud visualisation. hm interesting ;-)