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Azy (@krezrock)

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1 year ago
1 year ago
1 year ago
1 year ago
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Azy posted a new Bug Report, “3D Object Transparency / VDMX

3D Object Transparency / VDMX

Status: 

Vuo version: 

Fixed in Vuo version: 

OS version: 

  • Mac OS 10.10

How severely does this bug affect you?: 

●●●○ — It prevents me from completing a specific task with Vuo.

Steps causing the bug to occur: 

  1. build image generator scene using multiple 3d Objects. Add a shader with some transparency. Combine those objects and render to image for use in other applications
  2. transparency of all shaders is missing.

Have you found a workaround?: 

Need to render each object to an image then use blend images to composite scene.

Other notes: 

In previous versions of Vuo. I've always combined the scenes using the Combine 3D Objects node. Something about this node feels like it's been changed.

Screenshots: 

Compositions: 

AttachmentSize
Binary Data Blight3.vuo12.15 KB
Binary Data Blight4.vuo14.85 KB
krezrock's picture
Azy commented on Azy's Composition, “mxgx_MultiObject_Pyramid_02

Bodysoulspirit the tweaks help me to learn aspects of Vuo that I don't understand. Nobody likes a network that isn't optimized. Cheers!

krezrock's picture
Azy commented on Azy's Composition, “mxgx_MultiObject_Pyramid_02

I'll take a look at your update. Hopefully I can pick up some optimization techniques from it. ;)

krezrock's picture
Azy commented on kokot's Discussion, “Move some parts of mesh only?

If the Mesh has multiple objects. You can use this method. https://vuo.org/node/1826.

If you want to build the cube array in Vuo. Go down this route: http://vuo.org/node/1411

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Azy commented on VJ SATOSHI's Composition, “VJ Material

damn! that's alot of work you put into. very nice.

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