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Azy (@krezrock)

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1 year ago
1 year ago
1 year ago
1 year ago
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Azy posted a new Bug Report, “3D Object Transparency / VDMX

3D Object Transparency / VDMX


Vuo version: 

Fixed in Vuo version: 

OS version: 

  • Mac OS 10.10

How severely does this bug affect you?: 

●●●○ — It prevents me from completing a specific task with Vuo.

Steps causing the bug to occur: 

  1. build image generator scene using multiple 3d Objects. Add a shader with some transparency. Combine those objects and render to image for use in other applications
  2. transparency of all shaders is missing.

Have you found a workaround?: 

Need to render each object to an image then use blend images to composite scene.

Other notes: 

In previous versions of Vuo. I've always combined the scenes using the Combine 3D Objects node. Something about this node feels like it's been changed.



Binary Data Blight3.vuo12.15 KB
Binary Data Blight4.vuo14.85 KB
krezrock's picture
Azy commented on Azy's Composition, “mxgx_MultiObject_Pyramid_02

Bodysoulspirit the tweaks help me to learn aspects of Vuo that I don't understand. Nobody likes a network that isn't optimized. Cheers!

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Azy commented on Azy's Composition, “mxgx_MultiObject_Pyramid_02

I'll take a look at your update. Hopefully I can pick up some optimization techniques from it. ;)

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Azy commented on kokot's Discussion, “Move some parts of mesh only?

If the Mesh has multiple objects. You can use this method.

If you want to build the cube array in Vuo. Go down this route:

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Azy commented on VJ SATOSHI's Composition, “VJ Material

damn! that's alot of work you put into. very nice.